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Folx 5 pro
Folx 5 pro








Through that time, she’s also seen some positive change in the boys’ club mindset and environment that has dominated the industry - that same thing she was trying to tackle when creating Yuumi for underserved gaming communities. Last summer, she joined Blizzard Entertainment as a narrative designer on an untitled survival game. With over a decade in the industry now under her belt, Heide has also worked on other LoL projects, including character design for sisters Kayle and Morgana, supplemental comics like Nami: Into the Abyss and the recently announced single-player RPG The Mageseeker: A League of Legends Story (out this April). Every time I came in for an audition, I changed a little bit more about the character from what they had envisioned.” “I busted down the gate and kind of made her an asshole, but it fit. “I wanted to make her more cocky and confident,” she says, explaining she wanted the character to be badass, arrogant, and to feel like someone you were actually playing with, meaning you could shit talk without risk of offending. And, most importantly, Williams had a unique take on the role - she had a sense of what the development team was going for, and had ideas about how to make the character feel more dynamic. The character was meant to be half Korean - Riot really wanted to make sure they were being authentic to that identity - and Williams could relate to the fact that she was opinionated with a hard exterior but was still soft on the inside. The information she was given though piqued her interest.

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It was tricky, though, because she wasn’t allowed to know who the character really was or even what game they would be part of.










Folx 5 pro